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News › Ultima 6 Project - Milestone 3 Released
It is with much pleasure that I announce the release of Team Archon's next milestone of the Ultima 6 Project, Milestone 3 for Dungeon Siege 1 (PC and Mac). Some things to look forward to in this release:

* New areas to explore ( Spider Cave, Buccaneer's Den, Yew, Paws, and Continental Britannia )
* Enhancements to existing areas (Swamp Cave, Sewers, Britain, Cove )
* Gargoyles, both winged and wingless (intro only)
* Numerous enhancements to the core gameplay such as:

* Complex branching conversation system
* Class based equip requirements
* Party banters
* Right+click menus on usable items such as door and chests
* New customizable gameplay settings ( accessed via a menu reached by pressing the ";" key )
* Enhanced creature spawners
* Many tunings and tweaks to the core Project Britannia systems ( for the nitty gritty details, check the change log )

This is not a final release of these sections of the game, but we feel that they are reasonably polished enough for public consumption (read: scrutiny). If you find problems with the release, want to give us kudos, or (heaven forbid) want to tell us what you really think, as always you can find us lurking about in our forums. That is, when we're not busily scratching away at building Milestone 4.

You can find links to the download on our website


Posted by frilly_wumpus on Monday, June 04, 2007 (04:07:20) (836 reads)

"Ultima 6 Project - Milestone 3 Released" | Login/Create an Account | 7 comments
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Re: Ultima 6 Project - Milestone 3 Released (Score: 1 )
by Dulac on Sunday, June 03, 2007 (22:11:37)
I think this mod will get me to reinstall DS1 again. Congrats Team Archon and thanks for the news Frilly Wumpus.

| Parent

Re: Ultima 6 Project - Milestone 3 Released (Score: 1 )
by volkan on Sunday, June 03, 2007 (22:13:59)
The link works here though, eh Frilly.

| Parent

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